Greetings again! Stephen here with another deck full of random cards that would probably never see play in conventional decklists, and a fun number of one-ofs. However, today's deck is actually one that I would very quickly take to modern events of all sizes, be it for fun or going for money finishes.
Originally, this deck started out as a modern port of Blink Riders, but I swiftly realized that such a list was no longer optimal. Decks like Affinity exist, and trying to blink Avalanche Riders over and over doesn't quite work against indestructible lands. I also began to realize that the only games I was winning with my original take on this list were the times I never drew Avalanche Riders....sooooo... something had to change. It then evolved into what I wanted to be a fair list, but even still, the wins weren't coming. Once I decided to go ahead and make this deck a monster at grinding and have a few infinite loops, the wins came in against a variety of known archetypes.
4 Wall of Omens
3 Runed Halo
3 Aven Riftwatcher
4 Restoration Angel
2 Riftwing Cloudskate
2 Reveillark
2 Body Double
2 Mirror Entity
1 Gel Elendra Archmage
1 Inquisitor Exarch
1 Venser, Shaper Savant
2 Path to Exile
3 Gifts Ungiven
1 Day of Judgement
1 Wrath of God
1 Supreme Verdict
1 Noxious Revival
1 Unburial Rites
2 Swamp
3 Island
3 Plains
2 Mystic Gate
1 Sacred Foundry
1 Steam Vents
1 Godless Shrine
3 Polluted Delta
3 Hallowed Fountain
3 Celestial Colonnade
3 Flooded Strand
SB:
2 Stony Silence
2 Notion Thief
3 Counterflux
3 Kor Firewalker
1 Runed Halo
4 Wear//Tear
Enter 'Lark, Body Double, Mirror Entity combo loops. Use Mirror Entity to make your team 0/0s 50 times, resolve all the 'Lark triggers thanks to Body Double being a boss. And with as many different 2 power creatures to loop, we have things to do for days.
Regarding card choices, some may seem a little bit off. Main question I hear is, 'Where is Mulldrifter?' In truth, I tried it. Drawing 2 cards seems legit, yes? But, does anyone play Divination in modern? Didn't think so. Wall of Omens allows us a draw loop and also blocks very very well.
Riftwatcher? Gaining life and blocking Delver is awesome.
Venser and Cloudskate? Boomerang all their permanents.
Exarch? This is how they die.
Rites and Noxious Revival make Gifts Ungiven very safe and very strong, with Revival having sideline utility of blanking an opponents draw by putting nonsense on top of their deck. :)
The matchups for this deck are very good in game one, with the exception of possibly Scapeshift, and even then they have to work for it. Runed Halo is probably the best Doom Blade I have ever had the pleasure of casting. Name Valakut, creatures from Zoo or anything really, name Hexproof creatures and they no longer can do anything to do. Gifts Tron? Name Gifts, because it needs to target. Smell Storm? Name Grapeshot. Free game ones all day baby.
Sideboard is geared to beat decks that are either much faster or much slower. Red decks, be it Burn or UWR don't like Firewalkers. Stony Silence helps against Affinity and Tron (nice random artifacts bro), and Wear//Tear answers almost everything that gives us fits. Nearly everything that stops ETB triggers gets gunned down by Wear//Tear, which helps. And lastly, the slower decks don't want to face down Notion Thief or Counterflux.
All in all, this deck is very powerful. I've been Death and Taxes down to 2 lands and still couldn't be stopped. Walked over burn decks. Blocked aggro decks for days and days. Attacked Scapeshift decks to death. Halo'd out Boggles. Halo'd out Gift Tron. 10 out of 10, will play again.
However, with the change to the banned list, Notion Thief may no longer be necessary. It was a sideboard hedge against cruise, but now that these control decks my be jamming Rev again, I may keep it. Time will tell, but with this new banned list and Thoughtseize likely to make a comeback, I will gladly continue to sleeve this deck up.
Thanks for reading.
-Stephen
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