Modern
4 Semblance Anvil
4 Krark-Clan Ironworks
4 Terraion
4 Chromatic Star
4 Chromatic Sphere
4 Elsewhere Flask
4 Ichor Wellspring
2 Everflowing Chalice
2 Mindstone
4 Prophetic Prism
2 Scrapyard Salvo
2 Grinding Station
4 Krark-Clan Ironworks
4 Terraion
4 Chromatic Star
4 Chromatic Sphere
4 Elsewhere Flask
4 Ichor Wellspring
2 Everflowing Chalice
2 Mindstone
4 Prophetic Prism
2 Scrapyard Salvo
2 Grinding Station
4 Mox Opal
4 Darksteel Citadel
4 Phyrexia’s Core
8 Mountain
4 Darksteel Citadel
4 Phyrexia’s Core
8 Mountain
The idea is to get out Semblance Anvil (imprinting an artifact) or Krark-Clan Ironworks and then go crazy. Every artifact in the deck other than Anvil or Ironworks either becomes free (from the anvil) or can be sacrificed to pay for itself (the two mana artifacts) or net mana (chromatic star and terraion). Chromatic Star is just to cycle a card.
With so many artifacts being sacrificed to the Ironworks, Scrapyard Salvo can be lethal and then some. Grinding Station will eventually mill out opponents. I initially had four of each in the list, but I thought that was overkill. I like diversifying threats and having two different ways to combo out and win seems fairly flexible.
You might notice the split on Everflowing Chalice and Mindstone. I thought that maybe the deck could run out of gas and Mindstone could be useful,but I was also concerned about hands like darksteel citadel, mox opal, 5x two drop. If one of the 5 other random cards is Everflowing Chalice, your hand is good to go.
Anyway, the deck seems like it can go off pretty easily on turn three, maybe even on turn 2. I had built some standard version of this back during Scars of Mirrodin block, but it was pretty inconsistent and had no way of generating mana.
Anyway, the deck seems like it can go off pretty easily on turn three, maybe even on turn 2. I had built some standard version of this back during Scars of Mirrodin block, but it was pretty inconsistent and had no way of generating mana.
I doubt Phyrexia's Core is very relevant, I doubt you'll every have the time to be doing that and gaining one life is pretty inconsequential. I figured that would at least look more interesting than "6 mnt, 6 fetch."
No comments:
Post a Comment